bot_flip {bot} [bot2 bot3]...
BOT_FLIP(nged)
NAME
bot_flip - Reverse (i.e. flip) all the facet normals within a BOT primitive.
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SYNOPSIS
DESCRIPTION
Reverse (i.e. flip) all the facet normals within a BOT primitive. When viewing a BOT with the MGED 'e -m1' or 'draw -m1' command, if all the exterior facets are black and all interior facets are shaded (red by default), then this command will flip the normals resulting in all exterior facets to become shaded and all interior facets to become black. It is recommended to run the commands 'bot_vertex_fuse' then 'bot_face_fuse' before running 'bot_flip'.
Note: using the bot_flip will toggle the orientation of right and left-handed BOT primitives. The orientation of unoriented BOT primitives will not change.
EXAMPLES
mged>bot_flip imported_shell.bot
Reverses every facet normal in imported_shell.bot, which is a common follow-up after finding that the model’s outside faces render as backfaces in shaded mode.
AUTHOR
BRL-CAD Team
BUG REPORTS
Reports of bugs or problems should be submitted via electronic mail to devs@brlcad.org