nmg_kill_v nmg_name V x y z
NMG_KILL_V(nged)
NAME
nmg_kill_v - remove a vertex from an NMG solid by coordinates
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SYNOPSIS
DESCRIPTION
The nmg_kill_v command removes the vertex at model-space coordinates (x, y, z) from the NMG solid nmg_name. The literal token V must appear as the second argument. The vertex is located by matching its stored coordinates to the provided values.
Removing a vertex also removes its vertexuse, vertex geometry, and all higher-order topological elements (edges, loops, faces) that depend on it.
Use labelvert nmg_name to display the model-space coordinates of all vertices in the solid before running this command.
The nmg_kill_v command is the standalone form of the nmg <object> kill V subcommand.
EXAMPLES
mged> labelvert my_nmg.s mged> nmg_kill_v my_nmg.s V 50 100 0
First displays all vertex coordinates in my_nmg.s, then removes the vertex at (50, 100, 0).
AUTHOR
BRL-CAD Team
BUG REPORTS
Reports of bugs or problems should be submitted via electronic mail to devs@brlcad.org