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PRJ_ADD(nged)

NAME

prj_add - Appends information to the specified _shaderfile_.

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SYNOPSIS

prj_add [-t] [-b] [-n] {shaderfile} [image_file] [image_width] [image_height]

DESCRIPTION

Appends information to the specified shaderfile. The information appended is in the form required by the “projection” shader (prj) and includes the image_file (typically a “pix” file), the image_width and image_height, and current view parameters from the MGED display. The resulting shaderfile may then be used as the parameter to the prj shader. Before executing this command, the region wireframe display in MGED should be aligned with the image_file (underlaid in MGED’s framebuffer) and the image_file should have the same height and width as the MGED display. The -t option indicates that the image should be projected through the object. The -n option requests that antialiasing not be done.

EXAMPLES

Example 1. Append projection shader parameters for the current view.

mged> prj_add -t projection.shader panel.pix 1024 768

Appends projection-shader settings for panel.pix to projection.shader, using the current MGED view and enabling through-object projection.

AUTHOR

BRL-CAD Team

BUG REPORTS

Reports of bugs or problems should be submitted via electronic mail to devs@brlcad.org