shader {combination} {shader_name} ["{shader_ args}"]
SHADER(nged)
NAME
shader - Assigns shader parameters to the specified combination.
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SYNOPSIS
DESCRIPTION
Assigns shader parameters to the specified combination. The shader_name indicates which shader should be assigned. If shader_args are supplied, they will be assigned to parameters of the indicated shader. This performs a similar function as the mater command.
EXAMPLES
The example shows the use of the shader command to assign shader parameters to a specified combination.
Example 1. Assign shader parameters to a specified combination.
mged>shader group1 checker "{a 0,255,0 b 0,0,255}"
Assigns the checkerboard shader to group1 using green and blue colors for the squares.
AUTHOR
BRL-CAD Team
BUG REPORTS
Reports of bugs or problems should be submitted via electronic mail to devs@brlcad.org