translate {x y z}
TRANSLATE(nged)
NAME
translate - Used to precisely control the translation of an object in both primitive edit and matrix edit modes.
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SYNOPSIS
DESCRIPTION
Used to precisely control the translation of an object in both primitive edit and matrix edit modes. The keypoint of the edited object or shape is translated by the specified vector.
EXAMPLES
The example shows the use of the translate command to move a currently edited object +10 units in the x direction, +20 units in the y direction, and +30 units in the z direction.
Example 1. Move a currently edited object.
mged>translate 10 20 30
AUTHOR
BRL-CAD Team
BUG REPORTS
Reports of bugs or problems should be submitted via electronic mail to devs@brlcad.org